Rocky sparse jungle island
Seed information
- Seed
-
8888947384476654742 - Location
-
-2, 110, -5 - Compatible versions
-
Minecraft Java
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
As you spawn into this Minecraft seed, you’ll find yourself on a Spare Jungle island surrounded by some Stony Shores and a few sand blocks. The island is rocky with some stone formations, but still filled with a lot of Jungle Trees and numerous Bamboo all around. With the Stony Shore surrounding the area, you get the best of both worlds despite the isolated starting point on this island. However, the nearest mainland is around 400 blocks southwest, making it somewhat convenient to swim to shore or travel by boat.
When it comes to this seed’s world generation, unfortunately, you won’t find a variety of structures in this world. You’ll mainly encounter villages as you get to the mainland, with two within 1,200 blocks to the east, one to the south, and two more within the northwest. There aren’t any nearby Pillager Outposts nor Ancient Cities. However, you do have some good biome variety with Groves, Jagged Peaks, a few Cherry Groves, Deserts, and Badlands once you get to the mainland.
Tags
Nearby locations
Village #1 (Plains)
East of the island spawn.
X: 864, Y: 66, Z:
0
Village #2 (Plains)
With a path across a river valley.
X: 1376, Y: 66, Z:
128
Village #3 (Desert)
Northwest of spawn island.
X: -976, Y: 68, Z:
-1024
Village #4 (Desert)
Southwest of the previous village.
X: -1264, Y: 88, Z:
-816
Village #5 (Plains)
South of spawn island.
X: 144, Y: 71, Z:
1216
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 26.1 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely But to find new interesting seeds, people use scripts that check for certain world formations in millions of random seeds, and interesting ones are highlighted and checked.