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Jungle and stony peaks caldera with lush caves

image of a Minecraft seed with a jungle and stony peaks caldera with lush caves image of a Minecraft seed with a jungle and stony peaks caldera with lush caves image of a Minecraft seed with a jungle and stony peaks caldera with lush caves image of a Minecraft seed with a jungle and stony peaks caldera with lush caves image of a Minecraft seed with a jungle and stony peaks caldera with lush caves image of a Minecraft seed with a jungle and stony peaks caldera with lush caves

Seed Information

Seed
-44754521288096607
Location
-58, 129, -29
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

For this Minecraft seed, you spawn in the Jungle biome. While the area itself is dense and covers a huge area, you’ll find it enclosed within a caldera surrounded by the Stony Peaks. Your spawn area has plenty of resources for you to start with immediately. Plus, there’s a Jungle Temple nearby, giving you some hint of adventure right off the bat. To add to that, if you look at the edges of the Jungle biome’s greenery, you’ll come to find a huge drop that leads to a Lush Cave. Some areas of this Lush Cave even have swimming axolotls.

In terms of world generation, there’s only one village nearby that’s just outside the caldera. Other villages are mainly found down south, around 1300 blocks away from the spawn area. However, there are several Ancient Cities you can immediately find a bit northwest. Even one Ancient City is sitting on the edge of your caldera spawn. Lastly, there are two Strongholds, one at the northwest area and another in the southeast. Both are just shy of 1000 blocks away from you.

Tags

Nearby Locations

Village #1 (Plains)

Coordinates: X: -194, Y: 129, Z: -295

Village #2 (Plains)

Near a Stony Peaks biome.

Coordinates: X: -974, Y: 102, Z: -798

Village #3 (Plains)

Near a small Jungle biome area.

Coordinates: X: 256, Y: 62, Z: 1425

Village #4 (Plains)

East of the previous village.

Coordinates: X: 672, Y: 62, Z: 1456

Stronghold #1

Within the area of Village #2.

Coordinates: X: -1127, Y: 136, Z: -655

Stronghold #2

Within the area of Village #3.

Coordinates: X: 164, Y: 64, Z: 1460

Ancient City #1

Outside of caldera within the borders of the caldera's ring.

Coordinates: X: 88, Y: -51, Z: -168

Ancient City #2

Underneath Village #1.

Coordinates: X: -184, Y: -51, Z: -296

Ancient City #3

Coordinates: X: -584, Y: -51, Z: -184

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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