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Village and pillager outpost

image of a Minecraft seed with a village and pillager outpost island image of a Minecraft seed with a village and pillager outpost island image of a Minecraft seed with a village and pillager outpost island image of a Minecraft seed with a village and pillager outpost island image of a Minecraft seed with a village and pillager outpost island image of a Minecraft seed with a village and pillager outpost island

Seed Information

Seed
-3177571012084332132
Location
1241, 67, -165
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

In this Minecraft seed, you spawn 1000 blocks east of the 0 coordinates. You’ll find yourself on the Savanna biome at the edge, right beside an ocean. While this seems like a very ordinary spawn area, if you travel west, you’ll come across a village and a pillager outpost on Taiga Island. The island may be small, but it’s long enough to separate both structures. Additionally, the island has a nearby Ocean Ruins island with a Drowned holding a Trident. It’s a great find right off the bat to gamble for a Trident in the early game.

While your spawn is quite far from the usual 0-coordinate spawn point, at least you’ll find some nearby villages. There’s even a Stronghold within 1300 blocks. Moreover, there are two Ancient Cities up northeast. Then, for biomes, your spawn area has a variety of biomes within 1000 blocks, such as Deserts, Badlands, Savanna, Dark Forests, Pale Gardens, and even Cherry Biomes. While on the far west of the village and the pillager outpost island, you’ll mainly come across Snowy Slopes, Frozen Rivers, and Forests.

Tags

Nearby Locations

Village and Pillager Outpost Island

In the middle of a Cold Ocean with a nearby Ocean Ruins on land.

Coordinates: X: 50, Y: 69, Z: 206

Village #1 (Plains)

A bit northeast from spawn.

Coordinates: X: 1663, Y: 74, Z: -800

Village #2 (Desert)

Overlooking the ocean.

Coordinates: X: 1872, Y: 66, Z: 624

Village #3 (Plains)

Beside a Cherry Grove biome.

Coordinates: X: 2016, Y: 110, Z: -1632

Village #4 (Savanna)

Coordinates: X: 2416, Y: 93, Z: -1296

Ancient City #1

Coordinates: X: 2168, Y: -51, Z: -760

Ancient City #2

Near Village #4.

Coordinates: X: 2376, Y: -51, Z: -1496

Stronghold

Coordinates: X: 1788, Y: 129, Z: -1428

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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