Savanna village and cherry grove island
Seed information
- Seed
-
-3173695750619050382 - Location
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2, 77, 0 - Compatible versions
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Minecraft Java
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
In this Minecraft seed, you spawn right in a Savanna village and Cherry Grove island. Now, this is an unusual combination for biomes, especially on islands, which makes it a standout starting point. The Savanna village itself is quite large, so there’s a lot of villager huts to check out. While for the Cherry Grove area, this might be a small patch, but you can expand this by planting more Cherry Trees. You can also find a small Stony Shore at the edge of the Cherry Grove side of the island.
The seed’s world generation surrounds your island with a vast ocean that runs for around 800 to 1200 blocks. The nearest mainland you’ve got is to the east, with a Desert Village nearby. Other villages are a bit farther and scattered off, as you can find two more within a 1,000 block radius, withone northeast and another southwest. You’ll also find a Pillager Outpost on other mainlands directly north and south of your island spawn. Then, there’s a Stronghold to the northwest underneath a Deep Frozen Ocean. While the mainlands are farther away, the seed provides some thrill with its extreme biomes of Badlands, Snowy Plains, and Frozen Oceans.
Tags
Nearby locations
Village #1 (Desert)
East of spawn on the mainland.
X: 656, Y: 83, Z:
96
Village #2 (Plains)
X: -800, Y: 69, Z:
768
Village #3 (Savanna)
Near the Badlands.
X: 1120, Y: 64, Z:
-1376
Pillager Outpost #1
Southern mainland of the spawn.
X: 48, Y: 62, Z:
1040
Pillager Outpost #2
Northern mainland of the spawn.
X: 48, Y: 62, Z:
-1248
Stronghold
Underneath a Deep Frozen Ocean.
X: -1388, Y: 62, Z:
-1180
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 26.1 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely But to find new interesting seeds, people use scripts that check for certain world formations in millions of random seeds, and interesting ones are highlighted and checked.