Lush cave cliff jungle island
Seed information
- Seed
-
-2746632822742544375 - Location
-
-38, 133, 55 - Compatible versions
-
Minecraft Java
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
For this Minecraft seed, you spawn within a Jungle biome that turns out to be a small cliff island. While you might seem to be several blocks high up, you find that there are levels of Lush Caves right underneath you. The Lush Cave sprawls out across the inner part of the island, giving you a place to find cover or just start a base. There are even a couple of axolotls swimming around in the Lush Cave pools. In terms of the Jungle biome, it’s also situated beside a Stony Peaks landscape, so you have some pretty great resources for both Wood and Stone.
When it comes to the world generation of this seed, though, despite spawning on an island, the mainland to the south is quite near, just within 200 to 300 blocks. You’ll find a Savanna village as the nearest structure to you. Additionally, there are other villages found within 800 blocks or more in the north and east mainlands. Plus, there’s a Stronghold just within 1400 blocks to the east. You can also find an Ancient City within 1400 blocks up north, making this seed have the right balance of adventure and challenge.
Tags
Nearby locations
Village #1 (Savanna)
X: 16, Y: 70, Z:
768
Village #2 (Plains)
By the Ocean.
X: 576, Y: 66, Z:
947
Village #3 (Plains)
X: -267, Y: 62, Z:
-945
Village #4 (Plains)
Overlooking a Cherry Grove hill.
X: -1618, Y: 94, Z:
239
Stronghold
Near Village #4.
X: -1644, Y: 83, Z:
132
Ancient City
X: -552, Y: -51, Z:
-1480
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 26.1 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely But to find new interesting seeds, people use scripts that check for certain world formations in millions of random seeds, and interesting ones are highlighted and checked.