Jungle beach getaway
Seed information
- Seed
-
-228871593700056707 - Location
-
0, 32, 0 - Compatible versions
-
Minecraft Bedrock
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
On this Minecraft seed, you spawn within a Pale Garden and Forest. But as you head northwest, you’ll find a hidden Jungle beach getaway complete with a Shipwreck. This area is quite unique from typical seeds since it doesn’t really focus on structures and highlights the landscape more than structures that you can find. The beach has a few areas on the sand where you can build a small beach hut or cottage by the seaside. Other than that, this beach getaway is the highlight of this seed.
When it comes to world generation, this Minecraft seed has a lot of biome variety with Pale Gardens, Forests, Rivers, Jagged Peaks, Groves, Jungles, and Savannas. Then, for Structures, there are only two villages that are found within 1000 blocks from your spawn point. However, for other structures, there are several Ancient Cities you can find south of your spawn point, if you’re looking for a lot of adventure. With that, this seed has lots of potential for exploration, biome-wise
Tags
Nearby locations
Village #1
On a hill.
X: 184, Y: 132, Z:
-488
Village #2 (Savanna)
Near a forest.
X: -952, Y: 78, Z:
-392
Ancient City #1
X: -296, Y: -51, Z:
120
Ancient City #2
X: 120, Y: -51, Z:
200
Ancient City #3
X: 72, Y: -51, Z:
424
Ancient City #4
X: 504, Y: -51, Z:
584
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely