Cherry grove ring with small village
Seed information
- Seed
-
10922448110033906 - Location
-
25, 79, -31 - Compatible versions
-
Minecraft Bedrock
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
Upon spawning into this Minecraft world, this seed puts you on top of a Cherry Grove ring. The ring has a small village inside, making it quite a secluded community that’s both aesthetic and filled with resources. The Cherry Grove ring has some small openings you can mine your way into to get stone-based resources. Aside from that, the village also has some good space beside it for you to build a starter base.
Outside of the Cherry Grove ring, however, there is quite a lot ot explore. There are Sunflower Plains and Rivers around the Cherry Grove ring, some forests, and even a Dark Forest and Pale Garden to the southeast of your spawn. You may even chance upon some Jagged Peaks mountains to the south. Besides that, the seed has a couple of structures, such as a few Villages to the east, up to three Ancient Cities to the southeast, and a Pillager Outpost just within 500 blocks southeast of your spawn. With that, this seed may seem ordinary, but it’s what you make of it that will give you a great experience in this world.
Tags
Nearby locations
Village #1 (Savanna)
Near a river.
X: 808, Y: 69, Z:
216
Village #2 (Plains)
With a Dripstone cave within the village.
X: 872, Y: 105, Z:
1192
Village #3 (Plains)
X: 1352, Y: 87, Z:
712
Ancient City #1
X: 792, Y: -51, Z:
1240
Ancient City #2
X: 104, Y: -51, Z:
1320
Ancient City #3
X: 1224, Y: -51, Z:
1320
Pillager Outpost
Within a river.
X: 552, Y: 61, Z:
376
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely