Beautiful desert oasis
Seed information
- Seed
-
-5015321135030461059 - Location
-
102, 71, -40 - Compatible versions
-
Minecraft Java
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
On this Minecraft seed, you’re dropped right in a beautiful desert oasis filled with four different greenery biomes. It has the Jungle, Forest, Plains, and Savanna all in one circular area. Plus, some river pathways cut through the oasis and all over the desert. You can play around with this great starting point and have enough Wood resources to create a decent starter base. Plus, there’s a Desert Temple nearby outside of the Savanna area of the oasis.
In terms of the seed’s world generation, you should be happy to know that there are several Desert villages scattered, with five within 200 to 500 blocks from you. There’s even a Pillager Outpost on the east Jungle side of the oasis in the Desert. Additionally, you can find a Stronghold within 1400 blocks northeast. While you start in the Desert biome, you’ll find a variety of greenery biomes along your travels.
Tags
Nearby locations
Village #1 (Desert)
Outside of the oasis' Jungle area.
X: 384, Y: 63, Z:
272
Village #2 (Desert)
X: -158, Y: 75, Z:
291
Village #3 (Desert)
X: -240, Y: 67, Z:
-336
Village #4 (Desert)
By a River.
X: 208, Y: 66, Z:
-416
Village #5 (Savanna)
X: 737, Y: 64, Z:
184
Pillager Outpost
Seen from the spawn area.
X: -320, Y: 68, Z:
-144
Stronghold
X: 1268, Y: 125, Z:
-1436
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely