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Isolated village in a mangrove swamp

image of a Minecraft seed with an isolated village in a mangrove swamp image of a Minecraft seed with an isolated village in a mangrove swamp image of a Minecraft seed with an isolated village in a mangrove swamp image of a Minecraft seed with an isolated village in a mangrove swamp image of a Minecraft seed with an isolated village in a mangrove swamp

Seed Information

Seed
-3162089888366537166
Location
0, 64, 0
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

With this Minecraft seed, you enter right into an isolated village within the Mangrove Swamp. There’s an out of place patch of Plains land that has the village sitting right on top of it. Plus, there are nearby bodies of water that you can access. The swamp goes on for around almost a 600 block radius from your spawn point, giving you a lot of resources to start with. While your starting point may be isolated, it’s a pretty open space wherein you can certainly build a starter base.

On the other hand, as you move outside of the Mangrove Swamp, you’ll thankfully find a few different biomes. To your east is the Desert and the Badlands. While around southwest is the Savanna and you hjave some scattered Plains and Forests everywhere else all within 1000 blocks of spawn. Meanwhile, structures such as villages can b e found almost every 200-300 blocks.Other than that, there’s a Stronghold on the far west, a Pillager Outpost on the far east, and a Ancient City up northwest. These remaining structures are shy of 1800 blocks. Ultimately, this Minecraft seed has some pretty decent world generation with a variety of biomes and multiple villages.

Tags

Nearby Locations

Village #1 (Desert)

Coordinates: X: 608, Y: 87, Z: -224

Village #2 (Desert)

Coordinates: X: 59, Y: 284, Z: 368

Village #3 (Plains)

Near a river.

Coordinates: X: -880, Y: 65, Z: -528

Village #4 (Plains)

On a relatively small Jungle biome.

Coordinates: X: 256, Y: 62, Z: 848

Pillager Outpost

Coordinates: X: 1728, Y: 64, Z: 288

Stronghold

Coordinates: X: -1916, Y: 64, Z: -204

Ancient City

Coordinates: X: 1160, Y: -51, Z: -1016

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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