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Desert badlands jungle island spawn with village

image of a Minecraft seed with a desert badlands jungle island spawn with village image of a Minecraft seed with a desert badlands jungle island spawn with village image of a Minecraft seed with a desert badlands jungle island spawn with village image of a Minecraft seed with a desert badlands jungle island spawn with village image of a Minecraft seed with a desert badlands jungle island spawn with village

Seed Information

Seed
42988917536538687
Location
20, 84, 323
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

For this Minecraft seed, you spawn in a triple-biome island complete with a Jungle, Badlands, and Desert. You could even consider it as four with its Stony Shore. There’s so much to see on this island spawn besides the biomes. First off, there’s a Shipwreck floating near the island shore. Next, there’s a Jungle Temple. Then, there is a village. While you might only see one villager hut, the other one is right inside the Jungle Temple. This makes for a rare find among Minecraft seeds, as it features some of the uncommon biomes in a single location.

However, to compensate for this rare spawn, unfortunately, structures are located farther away, about roughly 1000 blocks away from spawn. Villages are mostly found on the eastern side alongside one Pillager Outpost. There are some Ancient Cities down the southern mainland, and a Woodland Mansion to the southeast. Finally, you can find a Stronghold to the southwest. Overall, this Minecraft seed features a rare spawn and somewhat rare occurrences of structures that can be encountered.

Tags

Nearby Locations

Village #1 (Savanna)

East mainland from island spawn.

Coordinates: X: 1088, Y: 73, Z: 32

Village #2 (Savanna)

Coordinates: X: 1232, Y: 64, Z: 688

Village #3 (Desert)

Coordinates: X: -994, Y: 68, Z: 1229

Ancient City #1

Coordinates: X: -232, Y: -51, Z: 1160

Ancient City #2

Coordinates: X: 440, Y: -51, Z: 1656

Pillager Outpost

Coordinates: X: 1232, Y: 71, Z: 512

Woodland Mansion

Coordinates: X: 1730, Y: 62, Z: 1677

Stronghold #2

Entrance is ont he edge of a beach facing an Ocean.

Coordinates: X: -1820, Y: 62, Z: 1044

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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