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Hidden taiga lake

image of a Minecraft seed with a hidden taiga lake image of a Minecraft seed with a hidden taiga lake image of a Minecraft seed with a hidden taiga lake image of a Minecraft seed with a hidden taiga lake image of a Minecraft seed with a hidden taiga lake

Seed Information

Seed
696605053
Location
-16, 64, 16
Compatible Versions
Minecraft Bedrock 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

As you spawn into this Minecraft seed, you’ll start within an Old Growth Birch Forest. But as you head towards the southeast side of the forest, you’ll come across a hidden taiga forest lake. The view is as if you’re at a national park or wildlife reserve due to the abundance and variation of trees. There are also a couple of cave openings within this area for you to explore. Despite the lake being of a smaller size, it does seem to be enough to sustain the entire ecosystem in this area.

Upon exploring further the hidden Taiga lake, you’ll find more Forests and a few rivers. The western area of the seed has a dense Snowy Plains area. While your spawn to the north, south, and east is covered in thick forests, with a few Jagged Peaks and Pale Garden areas. Then, for structures, villages are scattered within 700 to 1000 blocks from your spawn area. Some villages even have Strongholds right underneath them. Plus, there is a Pillager Outpost to the southwest and a few Ancient Cities to the southeast.

Tags

Nearby Locations

Hidden Taiga Lake

Coordinates: X: 165, Y: 109, Z: 57

Village #1 (Plains)

Coordinates: X: -200, Y: 68, Z: -408

Village #2 (Plains)

Coordinates: X: 184, Y: 112, Z: 728

Village #3 (taiga)

Coordinates: X: -440, Y: 88, Z: 728

Village #4 (Snow)

Coordinates: X: -856, Y: 81, Z: 744

Village #5 (taiga)

Near a Frozen River.

Coordinates: X: -936, Y: 67, Z: 184

Ancient City #1

Coordinates: X: 88, Y: -51, Z: 552

Ancient City #2

Coordinates: X: 552, Y: -51, Z: 392

Stronghold #1

Coordinates: X: 180, Y: 112, Z: 724

Stronghold #2

Under Village #4.

Coordinates: X: -856, Y: 85, Z: 752

Pillager Outpost

East of Village #4.

Coordinates: X: -776, Y: 106, Z: 106

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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