Cliffside village with lush cave
Seed information
- Seed
-
1608765589 - Location
-
6, 159, 10 - Compatible versions
-
Minecraft Java
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
Upon entering this Minecraft seed’s world, you spawn on a Grove overlooking the Occean. However, as you head down you’ll find that you’re on a cliffside with a village on the cliff’s edges and some houses on the water. This cliffside even has an opened up minimal Lush Cave in between two lava falls, making quite a view for you from the Ocean. With the surrounding Forests, tall mountain-like Grove area, you get the best of both worlds for abundant resources and a scenic landscape.
When it comes to the world generation, you won’t immediately find villages as they’re scattered every 400 to 600 blocks. But there are several Ancient Cities within 400 blocks west from your spawn point. Moreover, there’s a Pillager Outpost within the Ancient Cities’ area, giving you a lot of opportunities for adventuring. While for the biomes, you get a pretty decent mix of Taiga, Grove, Forests, Snowy Slopes, Jagged Peaks, and a lot of Plains when you move farther out from the spawn. Also expect to see a lot of mountainous formations.
Tags
Nearby locations
Village #1 (Plains)
Middle of a Forest valley.
X: 294, Y: 115, Z:
-545
Village #2 (Plains)
Beside a Cherry Grove biome.
X: -897, Y: 96, Z:
157
Village #3 (Plains)
X: 849, Y: 101, Z:
-683
Village #4 (Plains)
X: 1171, Y: 66, Z:
-288
Pillager Outpost
X: -704, Y: 89, Z:
-208
Ancient City #1
X: 24, Y: -51, Z:
-536
Ancient City #2
Near Ancient City #1.
X: -216, Y: -51, Z:
-600
Ancient City #3
X: -344, Y: -51, Z:
-168
Ancient City #4
Underneath the Pillager Outpost.
X: -616, Y: -51, Z:
-184
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 26.1 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely But to find new interesting seeds, people use scripts that check for certain world formations in millions of random seeds, and interesting ones are highlighted and checked.