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Dual badlands desert cliff and lush cave islands

image of a Minecraft seed with dual badlands desert cliff and lush cave islands image of a Minecraft seed with dual badlands desert cliff and lush cave islands image of a Minecraft seed with dual badlands desert cliff and lush cave islands image of a Minecraft seed with dual badlands desert cliff and lush cave islands image of a Minecraft seed with dual badlands desert cliff and lush cave islands image of a Minecraft seed with dual badlands desert cliff and lush cave islands

Seed Information

Seed
-6708393119944957501
Location
2, 147, 9
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

As you enter this Minecraft seed, you’re met with a Wooded Badlands biome. Upon exploring, you’ll find that you’re settling on an island that has some Lush Cave-paved paths. Additionally, you can spot another smaller island that has been hollowed and carved out, with some Lush Cave greenery too. Both dual cliff islands are scenic and you’ve got some pretty decent resources you can start off with. There’s even a colorful coral reef right below you as you jump into the Ocean.

While it’s obvious that starting out on an island doesn’t give you much resources, don’t fret because travelling to the mainlands will compensate you with several villages found in a single area. Up on the northwest mainland, there are easily three villages. Down south, there are two villages, around 800 blocks apart. The souther mainland also has nearby Stronghold and Ancient City you can visit in the later game.

Tags

Nearby Locations

Village #1 (Desert)

Northwest of spawn.

Coordinates: X: -705, Y: 64, Z: -459

Village #2 (Desert)

Just a few blocks north from previous village.

Coordinates: X: -736, Y: 71, Z: -752

Village #3 (Plains)

500 blocks west from Village #1.

Coordinates: X: -1245, Y: 67, Z: -495

Village #4 (Savanna)

Coordinates: X: -305, Y: 109, Z: 1422

Village #5 (Plains)

Between a River and Ocean with a floating Ruined Portal.

Coordinates: X: 896, Y: 67, Z: 1472

Stronghold #1

Between Jungle and Forest biomes.

Coordinates: X: 1428, Y: 68, Z: -284

Stronghold #2

Just under Village #4.

Coordinates: X: -364, Y: 76, Z: 1412

Ancient City

Coordinates: X: -600, Y: -51, Z: 1560

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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