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Badlands and savanna caldera village

image of a Minecraft seed with a badlands and savanna caldera village image of a Minecraft seed with a badlands and savanna caldera village image of a Minecraft seed with a badlands and savanna caldera village image of a Minecraft seed with a badlands and savanna caldera village image of a Minecraft seed with a badlands and savanna caldera village

Seed Information

Seed
235631595
Location
4, 69, -1
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

With this Minecraft seed, you start off on the edge of the Badlands and Desert biomes. As you climb the Badlands mountain behind you, you’ll find it to be a huge caldera split between the Badlands and the Savanna biomes. There’s even a village inside this caldera. This find is quite uncommon since we don’t often see unique world generations that include the Savanna biome. Additionally, the village in this caldera also sits comfortably on top of a lake.

Overall, this Minecraft seed has a lot of variety biome-wise as your spawn area gives you access to the Desert, Savanna, Badlands, Plains, and Forest biomes all within a 500 block radius. To add to that, there are numerous villages within the spawn area. While we can’t list them all, there are already five villages within the Badlands and three within the Savanna biome. You can even have an early endgame with this seed, as there are two Strongholds found on opposite ends of the northwest and northeast just within 1500 blocks. Plus, there is a Pillager Outpost near the northeast Stronghold. This Minecraft seed is resource-heavy and has a lot of structures to check out.

Tags

Nearby Locations

Badlands and Savanna Caldera Village

Climb up the Badlands structure from your spawn point.

Coordinates: X: -28, Y: 111, Z: 43

Village #1 (Desert)

Cuts through a river.

Coordinates: X: -368, Y: 63, Z: -368

Village #2 (Desert)

Near a small patch of Windswept Savanna

Coordinates: X: 160, Y: 80, Z: -496

Village #3 (Savanna)

South of the caldera.

Coordinates: X: 64, Y: 72, Z: 736

Village #4 (Plains)

Near a Beach and a Forest.

Coordinates: X: -224, Y: 65, Z: 748

Pillager Outpost

At the edge of an ocean.

Coordinates: X: 768, Y: 63, Z: -880

Stronghold #1

Northwest of the spawn area.

Coordinates: X: -1695, Y: 94, Z: -749

Stronghold #2

Opposite end of Stronghold #1 on a Mushroom Fields island.

Coordinates: X: 1540, Y: 69, Z: -1100

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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