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Underground woodland mansion with village

image of a Minecraft seed with an underground woodland mansion with village image of a Minecraft seed with an underground woodland mansion with village image of a Minecraft seed with an underground woodland mansion with village image of a Minecraft seed with an underground woodland mansion with village image of a Minecraft seed with an underground woodland mansion with village image of a Minecraft seed with an underground woodland mansion with village

Seed Information

Seed
-8908401537643281118
Location
-23, 186, -51
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

As you spawn in this Minecraft seed, you’ll be a couple of blocks high on the Jagged Peaks biome. But as you walk down, you’ll discover an underground Woodland Mansion with a village sitting right on top and around it. The surrounding area has some flowing water and lava, and your environment mostly consists of Meadows, Pale Garden, Jagged Peaks, and Forests. Finding the entrance to the Woodland Mansion will prove challenging, though, because of the several mobs found in the underground cave leading to the mansion. Another notable thing about this spawn is that one of the villager huts is spawned right through the roof of the mansion, with a villager roaming inside.

When it comes to this seed’s world generation, however, you have immediate access to a Dark Forest and more Jagged Peaks and Grove biomes. There are only a few villages within 1000 blocks, a Pillager Outpost within 400 blocks southeast, and four Ancient Cities nearby. But if you travel 800 blocks northeast, you’ll surprisingly find another Woodland Mansion. This is a rare occurrence to find two Woodland Mansions within a less than 1000 block spawn radius. Overall, this seed is quite a gem and has some decent resources and lots of potential for adventure.

Tags

Nearby Locations

Village #1 (Savanna)

Close to a river leading to an ocean.

Coordinates: X: 752, Y: 87, Z: 352

Village #2 (Plains)

Near several rolling hills.

Coordinates: X: -304, Y: 70, Z: -928

Village #3 (Plains)

Coordinates: X: 192, Y: 65, Z: -960

Ancient City #1

Within Jagged Peaks surrounding the spawn.

Coordinates: X: 232, Y: -51, Z: 152

Ancient City #2

Coordinates: X: 104, Y: -51, Z: -312

Ancient City #3

Coordinates: X: 504, Y: -51, Z: -152

Ancient City #4

Coordinates: X: 552, Y: -51, Z: 120

Pillager Outpost

Within a small pit.

Coordinates: X: 352, Y: 78, Z: 240

Woodland Mansion

Northeast, within 800 blocks from spawn area.

Coordinates: X: 658, Y: 71, Z: -783

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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