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A woodland mansion and village caldera

image of a Minecraft seed with a woodland mansion and village caldera image of a Minecraft seed with a woodland mansion and village caldera image of a Minecraft seed with a woodland mansion and village caldera image of a Minecraft seed with a woodland mansion and village caldera image of a Minecraft seed with a woodland mansion and village caldera

Seed Information

Seed
26274881544121
Location
17, 102, 9
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Top Contributor

Description

As you enter this Minecraft seed, you spawn within a Birch Forest. But as you climb up a mountain with some Jagged Peaks, you’re in for a real treat as the Jagged Peaks ring encircles a caldera that has a Woodland Mansion and a village in one spot. It’s a very convenient spawn area that has multiple structures. Plus from the distance, there’s a nearby Pillager Outpost on the ring of this Jagged Peaks caldera. This caldera is also a multi-biome one with the Pale Garden, Dark Forest, Grove, Jagged Peaks, and a string of the Meadows.

While your spawn area is as interesting as it can get, your surrounding area has a lot more to explore. There are a few Ancient Cities scattered around, several villages up north, and nearby oceans. Aside from that, along the Meadows biomes, there are a few ravine-like openings that stretch out to some caves underground. Plus, there are some interconnected rivers that can take you to different areas within 1000 blocks. You have a great starting point for resources, building space, and exploration with this seed.

Tags

Nearby Locations

Woodland Mansion and Village Caldera

Near the spawn point, past some Jagged Peaks.

Coordinates: X: 62, Y: 175, Z: 122

Village #1 (Plains)

Found on the outskirts of the caldera.

Coordinates: X: -185, Y: 112, Z: 575

Village #2 (Plains)

Beside a Cherry Grove patch.

Coordinates: X: -160, Y: 104, Z: -1056

Village #3 (Plains)

Between a River and an Ocean.

Coordinates: X: -731, Y: 71, Z: -1040

Pillager Outpost #1

Just ont he edge of the caldera's ring.

Coordinates: X: 152, Y: 188, Z: 112

Pillager Outpost #2

Near a Cherry Grove patch.

Coordinates: X: -480, Y: 66, Z: -224

Ancient City #1

Within the Woodland Mansion and Village caldera.

Coordinates: X: 40, Y: -51, Z: 216

Ancient City #2

Outside of the caldera, several blocks away from Village #1.

Coordinates: X: 184, Y: -51, Z: 616

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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