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Simple forest island with ravine

image of a Minecraft seed with a simple forest island with ravine image of a Minecraft seed with a simple forest island with ravine image of a Minecraft seed with a simple forest island with ravine image of a Minecraft seed with a simple forest island with ravine image of a Minecraft seed with a simple forest island with ravine

Seed Information

Seed
913386299426368515
Location
0, 80, -9
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

With this Minecraft seed, you spawn right in a simple forest island that comes with a ravine. The island is situated a couple of hundred blocks away from the mainland, so it serves as a great escape if you want some peace. However, if you venture within the ravine, you’ll be met with interconnecting mineshafts and extensive caves. Despite the small size of your island, you have plenty to work with during the early-game phase.

But if you decide to look for more biomes, the nearest mainlands are roughly 500 blocks south and around 400 blocks north. The south mainland has two villages and a Stronghold. At the same time, the northern mainland has a Pillager Outpost. You’ll find more villages in the southwest. While you have some accessible structures after travelling through the ocean, there aren’t many natural landscapes and wonders to see except for a couple of Stony Peaks mountains. Regardless, this Minecraft seed has the most common biomes within 1000 blocks of Plains, Forest, Taiga, and Meadows.

Tags

Nearby Locations

Village #1 (Plains)

On a hill facing a mountain.

Coordinates: X: 720, Y: 111, Z: 1088

Village #2 (Plains)

East of Village #1, a few hundred blocks away.

Coordinates: X: 1131, Y: 72, Z: 906

Village #3 (Plains)

Coordinates: X: -464, Y: 79, Z: 1376

Village #4 (Taiga)

On a hill, overlooking a Stony Peaks mountain.

Coordinates: X: -1379, Y: 131, Z: 1439

Pillager Outpost #1

Near Village #4.

Coordinates: X: -976, Y: 116, Z: 1376

Pillager Outpost #2

Northwest mainland from the island.

Coordinates: X: -784, Y: 64, Z: -832

Stronghold #1

Few blocks south between Villages #1 and #2.

Coordinates: X: 1028, Y: 108, Z: 1332

Stronghold #2

Middle of the Ocean

Coordinates: X: -1436, Y: 61, Z: 260

Ancient City

Near Village #4 on its west side,.

Coordinates: X: -1512, Y: -51, Z: 1304

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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