Pale garden crater lake with lush cave
Seed information
- Seed
-
9061805400223247392 - Location
-
22, 106, -52 - Compatible versions
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Minecraft Java
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
In this Minecraft seed, you spawn near a lake with a whole Pale Garden biome surrounding you. There’s a section beside the lake that’s also covered in Dark Forest. If you have a farther top view of your location, the lake looks like a yin and yang symbol which is very cool. Other than that, your spawn area also has a huge Lush Cave opening you can enter, which has a couple of Lush Cave floors you can check out.
In terms of this seed’s world generation, there’s already an Ancient City right under the Pale Gaden, just a bit southeast from your spawn area. Villages are quite distant however, with each village being around 600-800 blocks from your spawn point. However, the Strongholds in the area compensate for this, as there are two, with one each on opposite ends of the south of your spawn. For biome variety, you can find some Taiga, Forests, Birth Forest, Cherry, Grove, and Mangrove Swamps, all within 1000 blocks.
Tags
Nearby locations
Village #1 (Taiga)
X: -912, Y: 63, Z:
774
Village #2 (Plains)
Near a Stony Peaks mountain.
X: 160, Y: 106, Z:
1168
Village #3 (Taiga)
Beside a Beach biome.
X: 1108, Y: 77, Z:
880
Village #4 (Plains)
X: 1248, Y: 69, Z:
-382
Ancient City #1
South of the Pale Garden's crater
X: 184, Y: -51, Z:
168
Ancient City #2
X: 72, Y: -51, Z:
824
Stronghold #1
X: -1180, Y: 73, Z:
884
Stronghold #2
X: 1476, Y: 72, Z:
612
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 26.1 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely But to find new interesting seeds, people use scripts that check for certain world formations in millions of random seeds, and interesting ones are highlighted and checked.