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Massive split frozen peaks and stony peaks mountain

image of a Minecraft seed with a massive split frozen peaks and stony peaks mountain image of a Minecraft seed with a massive split frozen peaks and stony peaks mountain image of a Minecraft seed with a massive split frozen peaks and stony peaks mountain image of a Minecraft seed with a massive split frozen peaks and stony peaks mountain image of a Minecraft seed with a massive split frozen peaks and stony peaks mountain image of a Minecraft seed with a massive split frozen peaks and stony peaks mountain

Seed Information

Seed
2960624714245658783
Location
-53, 80, 206
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

For this seed, you spawn between a Forest and a Stony Shore overlooking an ocean. As you walk a bit eastward, you’ll find a massive mountain that’s split between Frozen Peaks and Stony Peaks, and its base extends to Forests, Plains, and Savanna biomes. There are even a lot of Forest cliffs near the huge mountain, giving you a variety of landscapes to gaze upon. Additionally, the mountain has a few cave openings on its lower side, and it pretty much combines the best of both worlds in getting both wood and stone resources while still experiencing a chilly environment.

Then, for the Minecraft seed’s world generation, there are a lot of mountains you can come across. While for biomes, you have a Badlands biome just southwest of your spawn area, which stands out from all the Forests, Meadows, Plains, and Savannas. Villages, however, are quite distant from your spawn area, with just one village a couple of hundred blocks south of the massive mountain. Aside from that, there are several Ancient Cities within 200 blocks of your spawn area. Finally, there are two Strongholds you can encounter within 1500 blocks. Overall, the massive mountain is the highlight of this seed and the cliffs nearby.

Tags

Nearby Locations

Village #1 (Savanna)

Near the mountain spawn area.

Coordinates: X: 160, Y: 133, Z: 617

Village #2 (Savanna)

On the ocean side.

Coordinates: X: 336, Y: 70, Z: 1392

Village #3 (Taiga)

Coordinates: X: -333, Y: 68, Z: -783

Ancient City #1

Coordinates: X: -376, Y: -51, Z: 200

Ancient City #2

Under Village #1.

Coordinates: X: 88, Y: -51, Z: 200

Ancient City #3

Coordinates: X: -328, Y: -51, Z: 952

Stronghold #1

Coordinates: X: 132, Y: 125, Z: 1572

Stronghold #2

Coordinates: X: -1548, Y: 94, Z: -620

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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