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Hollowed-out badlands mountain beside caldera

image of a Minecraft seed with a hollowed-out badlands mountain beside caldera image of a Minecraft seed with a hollowed-out badlands mountain beside caldera image of a Minecraft seed with a hollowed-out badlands mountain beside caldera image of a Minecraft seed with a hollowed-out badlands mountain beside caldera image of a Minecraft seed with a hollowed-out badlands mountain beside caldera

Seed Information

Seed
25259585
Location
-2, 158, -8
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

As you spawn into this Minecraft seed, you’re facing the borders of a huge Badlands caldera. But the real treat is finding the hollowed-out Badlands mountain beside this. The hollowed-out mountain has a lot of Dripstone, elevator flooring, and makes for a peculiar base right out in the arid environment. While your starting point may not have immediate resources for Wood, you can find a Wooded Badlands just around 200 blocks west or southeast of you.

In terms of this Minecraft seed’s world generation, you also won’t find any immediate villages within the vicinity. The nearest village to you is around 1000 blocks east of your spawn. There also lies a surprising Pillager Outpost found right in a pit. However, your spawn area does have several Ancient Cities, with five all within 150 blocks. Your surrounding area from this seed immediately thrusts you into a challenge for conquering the Ancient Cities and a difficult experience hunting for resources.

Tags

Nearby Locations

Hollowed-out Badlands Mountain

Just near the caldera spawn.

Coordinates: X: 109, Y: 109, Z: -178

Village #1 (Desert)

Overlooking the ocean.

Coordinates: X: -949, Y: 63, Z: -501

Village #2 (Plains)

Coordinates: X: 1152, Y: 69, Z: 128

Village #3 (Plains)

Coordinates: X: 1346, Y: 87, Z: -239

Village #4 (Savanna)

Coordinates: X: 1274, Y: 68, Z: 553

Ancient City #1

Few blocks from spawn, just on the west side.

Coordinates: X: -152, Y: -51, Z: 72

Ancient City #2

Coordinates: X: 248, Y: -51, Z: 56

Ancient City #3

Coordinates: X: 200, Y: -51, Z: -328

Ancient City #4

Bordering the Badlands and Wooded Badlands biomes.

Coordinates: X: 120, Y: -51, Z: 456

Pillager Outpost

Near Village #3 and within a pit.

Coordinates: X: 1553, Y: 48, Z: -185

Stronghold

Coordinates: X: 1668, Y: 101, Z: -1052

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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