Camel Mount
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Odd-looking giant hollow rock island

Minecraft ocean island seed with a giant hollow stone arch rock formation rising from the sea aerial view of Minecraft ocean island seed with a giant hollow stone arch rock formation rising from the sea close up view of Minecraft ocean island seed with a giant hollow stone arch rock formation rising from the sea

Seed Information

Seed
868565863016403259
Location
-120, 66, 170
Compatible Versions
Minecraft Java 1.20 - 1.21.10
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10
Herr_Carl
Posted by Herr_Carl
Verified

Description

This world spawns a massive hollow stone arch island rising straight out of the sea. Definitely an odd-looking structure but I can see amazing build ideas coming from this. The rock is not far from the shorelines, only about couple hundred blocks.

If you’ve ever wanted to build a base inside a giant rock in the middle of the ocean, this seed is perfect for you.

Tags

Nearby Locations

Pillager Outpost

Coordinates: X: -662, Y: 118, Z: 760

Village

Coordinates: X: -547, Y: 105, Z: 929

Trail Chambers #1

Coordinates: X: 10, Y: -34, Z: 101

Trail Chambers #2

Coordinates: X: -310, Y: -22, Z: 263

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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