Camel Mount
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Huge crater spawn surrounded with snowy mountains 1.20

image of Minecraft crater surrounded with snowy mountains image of Minecraft crater surrounded with snowy mountains image of Minecraft crater surrounded with snowy mountains image of Minecraft crater surrounded with snowy mountains

Seed Information

Seed
1000035
Location
-146, 97, -174
Compatible Versions
Minecraft Java 1.20
Herr_Carl
Posted by Herr_Carl
Verified

Description

You spawn right in the middle of a massive crater surrounded by snow-capped mountains. Inside the crater, it's a beautiful grassy biome and just beyond the snow you’ve got a ton of biomes within easy reach: Jungle, Savanna, Dark Forest, Birch Forest, Taiga, and Oak Forest.

There's also multiple villages at nearby plus below the mountain there is also an Ancient City. This seed is for anyone who wants a spawn that’s both beautiful and functional.

Tags

Nearby Locations

Village #1

Desert

Coordinates: X: -679, Y: 73, Z: -1242

Ocean Monument

Coordinates: X: -1391, Y: 62, Z: -990

Trail Chambers

Coordinates: X: -962, Y: -18, Z: -359

Ancient City

Coordinates: X: -330, Y: -42, Z: -255

Village #2

Taiga

Coordinates: X: -196, Y: 73, Z: 740

Village #3

Plains

Coordinates: X: 38, Y: 107, Z: 302

Pyramid

Coordinates: X: 300, Y: 76, Z: -1204

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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