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Hanging savanna and mangrove bridges

image of a Minecraft seed with hanging savanna and mangrove bridges image of a Minecraft seed with hanging savanna and mangrove bridges image of a Minecraft seed with hanging savanna and mangrove bridges image of a Minecraft seed with hanging savanna and mangrove bridges image of a Minecraft seed with hanging savanna and mangrove bridges image of a Minecraft seed with hanging savanna and mangrove bridges

Seed Information

Seed
5094698102067832836
Location
-8, 90, 0
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

Now this Minecraft seed has a sight to behold. After spawning within a Mangrove Swamp, head around 200 blocks east until you see an unusual naturally generated landscape of a hanging Savanna and Mangrove pieces of land, similar to hanging bridges. You’ll also find that this unique structure has a Desert Village right at its feet before you can climb up. Some elements of the hanging bridges connect, others take quite a jump or require a man-made bridge to be built. The area of this generated landscape is also unique as it has a tall lava fall with a River flowing through.

In terms of this seed’s world generation, you get a mix of both greenery and arid environments. While you spawn in a Mangrove Swamp, there are nearby Sparse Jungles, Deserts, and Windswept Savannas. You pretty much have a tropical-like starting point. However, a village is a bit challenging to come by, as the one near the hanging bridges are around 800 to 1400 blocks away from you. Additionally, the nearest Stronghold and Pillager Outpost is around 1300 blocks away from you, too. Regardless of that, this seed’s world generation has a variety of elevated and flat scenery.

Tags

Nearby Locations

Hanging Savanna and Mangrove Bridges

Around 250 blocks east from spawn.

Coordinates: X: 288, Y: 68, Z: 19

Village #1 (Desert)

At the Hanging Savanna and Mangrove Bridges just on the ground.

Coordinates: X: 240, Y: 90, Z: 32

Village #2 (Plains)

Coordinates: X: 724, Y: 68, Z: 153

Village #3 (Plains)

Far west on the edge of a River.

Coordinates: X: -1424, Y: 63, Z: -336

Stronghold

Northwest of the spawn area.

Coordinates: X: -1340, Y: 64, Z: -924

Pillager Outpost

Just south of Village #3.

Coordinates: X: -1408, Y: 68, Z: 70

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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