Double abandoned villages
Seed information
- Seed
-
67480912992 - Location
-
-23, 66, -48 - Compatible versions
-
Minecraft Java
•
1.21 - 1.21.11
Works with: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
As you spawn within this Minecraft seed, you find yourself right between two abandoned villages with a Zombie Villager emerging from its depths. There isn’t much to see, except for the river surrounding the two villages. However, nearby you’ll discover a large hollowed-out cave with high stone ceilings and unusual rock formations, giving it a distinctive look. You and your friends can easily overtake these two abandoned villages and make them your home, or you have the choice to also restore them.
Aside from that, this seed has a lot of winding rivers as you further explore. There are a couple of biomes you’ll encounter on the get-go, such as Forests, Jungles, Savannas, and a small Cherry Grove patch. When it comes to villages, there are only a few nearby. However, there’s a Stronghold to the far west, and a Woodland Mansion to the northeast, just within 1200 to 1400 blocks. The seed is ideal if you want something basic yet convenient.
Tags
Nearby locations
Hollowed-out cave
X: -87, Y: 66, Z:
-266
Village #1 (Plains)
Relatively near spawn area, by a Jungle biome.
X: -410, Y: 69, Z:
31
Village #2 (Plains)
Near the previous village.
X: -848, Y: 75, Z:
336
Village #3 (Plains)
X: -1488, Y: 75, Z:
608
Village #4 (Plains)
X: 896, Y: 65, Z:
736
Stronghold
X: -1724, Y: 65, Z:
100
Woodland Mansion
X: 1731, Y: 62, Z:
-675
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 26.1 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely But to find new interesting seeds, people use scripts that check for certain world formations in millions of random seeds, and interesting ones are highlighted and checked.