Desert arch cave
Seed information
- Seed
-
-4506414377137602087 - Location
-
-4, 137, 2 - Compatible versions
-
Minecraft Java
•
1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Description
Upon spawning into this Minecraft seed, you find yourself on the back of a hill that turns out to be a desert arch cave. The cave has a small lava fall, scattered Acacia trees, and nearby rivers. Unlike typical hollowed-out caves, you’ll come to appreciate the natural structure of this cave as you can go through it and set up a multi-level base inside. Another cool thing about this cave is that it has a village on its side, just a couple of blocks from your spawn area.
When it comes to this seed’s features, despite the village near spawn, finding other structures can prove to be difficult. Other villages are around 600 to 900 blocks away. Additionally, the nearest Ancient City, Pillager Outpost, and Stronghold are roughly 1400 to 1600 blocks from your spawn. While this can become quite a challenge, finding these structures is an adventure in itself. You’ll mostly explore the Desert and Savanna biomes, as the Forests, Plains, and Meadows are scattered around your spawn.
Tags
Nearby locations
Village #1 (Desert)
On top of the Desert Arch Cave.
X: 33, Y: 140, Z:
32
Village #2 (Desert)
X: 16, Y: 36, Z:
-320
Village #3 (Plains)
Near a Jungle biome.
X: 928, Y: 63, Z:
-240
Ancient City
X: 120, Y: -51, Z:
1256
Pillager Outpost
X: 288, Y: 103, Z:
1280
Stronghold
Found int he middle of the ocean.
X: -1692, Y: 63, Z:
708
Frequently asked questions
A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 26.1 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely But to find new interesting seeds, people use scripts that check for certain world formations in millions of random seeds, and interesting ones are highlighted and checked.