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Mountainside woodland mansion and pillager outpost

image of a Minecraft seed with a mountainside woodland mansion and pillager outpost image of a Minecraft seed with a mountainside woodland mansion and pillager outpost image of a Minecraft seed with a mountainside woodland mansion and pillager outpost image of a Minecraft seed with a mountainside woodland mansion and pillager outpost image of a Minecraft seed with a mountainside woodland mansion and pillager outpost image of a Minecraft seed with a mountainside woodland mansion and pillager outpost

Seed Information

Seed
6673490222833072774
Location
-4, 176, 0
Compatible Versions
Minecraft Java 1.19 - 1.21.11
Works with: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

As you enter this Minecraft seed, you’re found on the top of a mountain overlooking a huge Dark Forest biome. However, you soon discover that there’s a Woodland Mansion and Pillager Outpost sitting on the mountainside. It makes adventuring very accessible. But you need to also watch out because a few blocks away, there’s a huge lava fall running down an area of the mountain. Despite that, your spawn area has some nearby Snowy Plains and Taiga biomes.

When it comes to structures though, west of your spawn area, there are several Ancient Cities within 800 blocks of you. While we’ve only listed five right here, you can find up to eight Ancient Cities that go down southwest. Furthermore, there are a couple of villages scattered around and a Stronghold found far east on a Mushroom Fields island in the middle of the Ocean. You have a pretty balanced biome with the rare structures of a Woodland Mansion and Pillager Outpost easily accessible.

Tags

Nearby Locations

Village #1 (Plains)

Within a pit.

Coordinates: X: -170, Y: 63, Z: -401

Village #2 (Plains)

Coordinates: X: -752, Y: 99, Z: -464

Village #3 (Taiga)

Near a Dark Forest biome.

Coordinates: X: 868, Y: 79, Z: 716

Village #4 (Plains)

Coordinates: X: -816, Y: 122, Z: 384

Village #5 (Plains)

Coordinates: X: 300, Y: 86, Z: 1375

Ancient City #1

Coordinates: X: -328, Y: -51, Z: 8

Ancient City #2

Coordinates: X: -536, Y: -51, Z: 248

Ancient City #3

Coordinates: X: -312, Y: -51, Z: 536

Ancient City #4

Near Village #4.

Coordinates: X: -728, Y: -51, Z: 504

Stronghold

Underneath a Mushroom Fields island.

Coordinates: X: 1580, Y: 74, Z: -22

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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