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A village on top of a floating mountain

Image of a Minecraft seed with a village on top of a floating mountain Image of a Minecraft seed with a village on top of a floating mountain Image of a Minecraft seed with a village on top of a floating mountain Image of a Minecraft seed with a village on top of a floating mountain Image of a Minecraft seed with a village on top of a floating mountain Image of a Minecraft seed with a village on top of a floating mountain

Seed Information

Seed
1621002679115808744
Location
7, 227, 2
Compatible Versions
Minecraft Java 1.19 - 1.21.11
Works with: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

Entering this seed’s world, you spawn within a village on top of a floating mountain. You’ll find several pathways to get down on the mountainside, but this requires you to have a couple of resources such as mining Dirt and Stone blocks. There’s also the option to simply jump into the water below you. The convenience of having a village right upon spawn is helpful but don’t rely on it too much as there are only two villager huts. As you reach the ground, however, you’ll notice that there are nearby Plains biomes with a lot of open area.

The world generation of this seed is pretty decent since you have villages under a thousand block radius. One village is even connected to a Cherry Grove biome. To add to that, you can also find a Pillager Outpost within the vicinity of the floating mountain. There’s even another Pillager Outpost with a Ruined Nether Portal. Other than that, there’s an Ancient City structure around less than 1500 blocks away from you. With that in mind, this seed’s world generation may seem typical but it has a lot of good landscapes for resource gathering and base-building.

Tags

Nearby Locations

Village #1 (Plains)

Three-part village with elevated area and river area.

Coordinates: X: 96, Y: 69, Z: 859

Village #2 (Plains)

Connected to a Cherry Grove biome.

Coordinates: X: 789, Y: 69, Z: 796

Village #3 (Savanna)

Coordinates: X: 697, Y: 88, Z: -969

Pillager Outpost #1

Nearby the main location of the floating village on top of a mountain.

Coordinates: X: 85, Y: 67, Z: 303

Pillager Outpost #2

Has a Ruined Portal beside it and is near Village #3./

Coordinates: X: 832, Y: 62, Z: -95

Ancient City

Coordinates: X: -1368, Y: -51, Z: 1368

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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