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Oceanside open plains overlooking the ocean with jagged peaks

image of a Minecraft seed with an oceanside open plains overlooking the ocean with jagged peaks image of a Minecraft seed with an oceanside open plains overlooking the ocean with jagged peaks image of a Minecraft seed with an oceanside open plains overlooking the ocean with jagged peaks image of a Minecraft seed with an oceanside open plains overlooking the ocean with jagged peaks image of a Minecraft seed with an oceanside open plains overlooking the ocean with jagged peaks image of a Minecraft seed with an oceanside open plains overlooking the ocean with jagged peaks

Seed Information

Seed
8608349212919703279
Location
6, 104, 8
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

With this Minecraft seed, you spawn within an open Plains area against two Jagged Peaks mountains. The entire area sits right beside an ocean, giving you a beautiful provincial view. The Jagged Peaks mountains have some cave openings, while there’s a small ravine opening near the oceanside of the Plains biome. You can even see a Shipwreck from a distance of your spawn area. Knowing that in mind, this seed is an epic find if you’re looking for something dramatic to start off with.

Aside from that, this seed’s world generations has spawn several Ancient Cities, with up to four within 500 blocks. There are more Ancient Cities to the northwest, and we couldn’t list them down due to how numerous they are. In terms of villages, there’s one Village over the Jagged Peaks area on its northern side, while other villages are around 1200 to 1400 blocks northwest and southeast. There’s also a Stronghold to the far east. Overall, this seed has a lot of mountainous landscapes, perfect if you’re looking to trek as you start your game.

Tags

Nearby Locations

Village #1 (Plains)

North over the Jagged Peaks.

Coordinates: X: 256, Y: 131, Z: -512

Village #2 (Plains)

Near some Ice Spikes and a cave.

Coordinates: X: 1168, Y: 87, Z: 543

Village #3 (Plains)

Coordinates: X: -479, Y: 74, Z: -1456

Stronghold

Bordering a Plains biome and an Ocean.

Coordinates: X: 1556, Y: 74, Z: -524

Ancient City #1

Within the open palins spawn area.

Coordinates: X: 136, Y: -51, Z: 24

Ancient City #2

Coordinates: X: 184, Y: -51, Z: -216

Ancient City #3

Coordinates: X: 408, Y: -51, Z: -152

Ancient City #4

Coordinates: X: 568, Y: -51, Z: 424

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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