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Legendary steep jagged peaks mountains

image of a Minecraft seed with a legendary steep jagged peaks mountains image of a Minecraft seed with a legendary steep jagged peaks mountains image of a Minecraft seed with a legendary steep jagged peaks mountains image of a Minecraft seed with a legendary steep jagged peaks mountains image of a Minecraft seed with a legendary steep jagged peaks mountains image of a Minecraft seed with a legendary steep jagged peaks mountains

Seed Information

Seed
-5063403457552024858
Location
-5, 135, 15
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

With this Minecraft seed, you spawn at the edge of a Plains biome overlooking the ocean. If you head southwest, you’ll come across several steep Jagged Peaks mountains that look legendary and very dramatic. Some of the mountains even have small ocean pools, and a few connected rivers. The mountains run across for several blocks, have unique rock formations, and even dense forests, giving you a lot of opportunities to explore the entire area just near your spawn area.

When it comes to the seed’s world generation, however, all structures you can find within 1000 blocks can be encountered as you move to the western area of the Jagged Peaks mountains. There are up to six Ancient Cities scattered around, two villages, and even a Woodland Mansion, all within 200 to 1000 blocks. In terms of biomes, besides Jagged Peaks, you’ll come across Groves, Stony Shores, and Forests. Biomes like Cherry Groves are found on the upper northwest side, so you’ll be seeing so much greenery as you start out.

Tags

Nearby Locations

Jagged Peaks Mountains

Southwest of your spawn area within 200 blocks.

Coordinates: X: 119, Y: 109, Z: 219

Village #1 (Plains)

On the mountainside.

Coordinates: X: -752, Y: 121, Z: 326

Village #2 (Plains)

Coordinates: X: -1056, Y: 103, Z: -384

Woodland Mansion

Deep within a Pale Garden Forest.

Coordinates: X: -739, Y: 105, Z: 478

Ancient City #1

Coordinates: X: 136, Y: -51, Z: 632

Ancient City #2

Coordinates: X: -712, Y: -51, Z: 408

Ancient City #3

Coordinates: X: -312, Y: -51, Z: 872

Ancient City #4

Coordinates: X: -760, Y: -51, Z: 824

Ancient City #5

A bit north of Village #2.

Coordinates: X: -1096, Y: -51, Z: -552

Ancient City #6

Coordinates: X: -1096, Y: -51, Z: 248

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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