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Cherry grove and ice spikes oasis

image of a Minecraft seed with a cherry grove and ice spikes oasis image of a Minecraft seed with a cherry grove and ice spikes oasis image of a Minecraft seed with a cherry grove and ice spikes oasis image of a Minecraft seed with a cherry grove and ice spikes oasis image of a Minecraft seed with a cherry grove and ice spikes oasis

Seed Information

Seed
-110502764326465637
Location
-40, 64, -31
Compatible Versions
Minecraft Java 1.20 - 1.21.11
Works with: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Renee
Posted by Renee
Contributor

Description

In this Minecraft seed, you start right in a Forest near a River. As you head a bit northwest for about 500 blocks, you’ll discover a Cherry Grove and Ice Spikes oasis with a small patch of Plains biome inside. The scene is literally a point where the fresh spring and hard winter meet, making it a unique find. Around this area, you’ll also come across some Frozen Rivers and regular Rivers. The area is densely split, yet balanced between both biomes, allowing you to enjoy them equally.

While for the seed’s world generation, there are a lot of Forests right at your spawn point, such as Taiga, Snowy Taiga, and ordinary Forests. There’s even a river that will connect you to other areas easily by boat; however, the paths are a bit winding. Then, for structures, there are numerous villages and Pillager Outposts that you can encounter within a 1,000-block radius. There’s a village just within 150 blocks northeast of your spawn. And you can find four more villages scattered from 400 to 800 blocks around you. In terms of the outposts, you’ve got one right outside the oasis, up north, and just 300 blocks east, further from the first village near your spawn point. The seed also comes with a lot of rolling hills and interesting terrain.

Tags

Nearby Locations

Cherry Grove and Ice Spikes Oasis

Coordinates: X: -542, Y: 133, Z: -664

Village #1 (Plains)

On some rolling hills.

Coordinates: X: 208, Y: 100, Z: -144

Village #2 (snow)

Beside a Frozen River.

Coordinates: X: -336, Y: 68, Z: 320

Village #3 (Snow)

On top of a ravine.

Coordinates: X: -422, Y: 72, Z: -439

Village #4 (Taiga)

Coordinates: X: 810, Y: 72, Z: 213

Village #5 (Plains)

North from previous village.

Coordinates: X: 859, Y: 125, Z: -253

Pillager Outpost #1

Around 300 blocks east from Village #1.

Coordinates: X: 624, Y: 106, Z: -224

Pillager Outpost #2

Outskirts of the Cherry Grove and Ice Spikes oasis.

Coordinates: X: -761, Y: 65, Z: -478

Pillager Outpost #3

Coordinates: X: 360, Y: 70, Z: -993

Frequently Asked Questions

A seed is just a number or text string that Minecraft uses to generate your world. When you create a world and type something into the “Seed” box (like `12345` or `MyLittleWorld`), the game turns that into a big number. That number is the recipe the game uses to place: biomes, structures (villages, temples, strongholds) and terrain (mountains, oceans, caves). So if you are using the same seed + same version + same edition (Java/Bedrock) = same world layout. Change anything in the seed and you’ll get a different world.
Since 1.18+ Java and Bedrock use more similar terrain generation, so the overall shape of the world can look similar for the same seed: similar mountain ranges, big oceans, etc. but structures and details like villages or ruined portals often don’t line up exactly between Java and Bedrock. Older versions (pre-1.18) are even more different.
No. Seeds are very version-sensitive because Mojang keeps changing world generation. Big updates like 1.13, 1.16, and 1.18 massively changed world gen and 1.20+ keeps tweaking structures and biomes. A 1.16 seed will still load in 1.20, but the world won’t match: biomes can shift, structures move, and if you had a village at spawn that might disappear. The seed number is still valid, but the layout isn’t guaranteed to look the same. As a rule of thumb, always use the same edition and version the seed was shared for if you want your world to look like the screenshots.
A 1.21.1 seed used in 1.21.2 will generate the same world as long as you’re on the same edition. Mojang usually keeps world generation identical across small patch versions.
You can see your seed by opening the world, press T and type `/seed` in the chat (cheats must be enabled), then press ENTER. On Java, if cheats are off, you can temporarily enable them via “Open to LAN → Allow Cheats → Start LAN World” and then run `/seed` . On **Bedrock**, you can find the seed from the world settings: Advanced page or on the Game page. On multiplayer servers, you’ll only see the seed if the server lets you: some allow `/seed` for all players, some only for admins, and many block it entirely

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