Ticking entity errors can crash your Minecraft server when a corrupted entity (e.g., a mob, item, or projectile) fails during its update cycle. These are rare in vanilla, but common in modpacks.
In this guide, we'll go over the steps on how to debug and solve ticking entity errors.
Method 1: Forge Configuration
Enabling the removeErroringBlockEntities and removeErroringEntities properties removes any ticking entity automatically.
- Go to your world’s
/serverconfig/forge-server.tomlfile. - Enable
removeErroringBlockEntitiesandremoveErroringEntities.

Method 2: Editing Your World
This is usually the best option to go with as this only resets one specific chunk – the chunk that is causing the problem.
- Navigate to the Files tab and open the crash-reports folder. Open the most recent crash-report and locate the chunk that the ticking entity is in.

- Use a program, such as MCASelector, to reset that specific chunk.
Method 3: Restore a Backup
If you've taken a backup of your server previously, you can restore the backup's files to revert the data back to before the world was corrupted.
If you are running a server on WiseHosting, we take daily backups of our client servers, so get in touch with our support team if you'd like us to restore a backup from an earlier date.