A world border is a boundary that prevents players from traveling beyond a set distance from the center point, taking damage if they try to pass it. Introduced in Minecraft 1.8, the world border creates an invisible barrier that stops infinite exploration, keeps your world file size manageable, and prevents players from wandering into ungenerated terrain that could cause lag.
It's an essential tool for server administrators who want to control world growth and maintain performance.
The world border is a square-shaped invisible wall that surrounds your spawn point. When active, it:youtube
Unlike physical walls, the world border is perfectly square, can be resized at any time, and doesn't require building materials.
The /worldborder command controls all border settings:
Set the center point:
/worldborder center <x> <z>
Example: /worldborder center 0 0 places the border center at spawn coordinates.
Define the border size (diameter in blocks):
/worldborder set <size>
Example: /worldborder set 10000 creates a 10,000-block diameter border (5,000 blocks in each direction from center).
Gradually expand or shrink the border:
/worldborder set <size> <seconds>
Example: /worldborder set 20000 3600 expands the border to 20,000 blocks over 1 hour.
Add to existing border size:
/worldborder add <blocks>
Example: /worldborder add 1000 increases the current border by 1,000 blocks.
The WorldBorder plugin offers more features than vanilla commands:
/wb set 5000 # Set 5000-block radius from center
/wb shape round # Make border circular instead of square
/wb fill # Pre-generate all chunks inside the border
/wb trim # Delete all chunks outside the border
The plugin is especially useful for pre-generating worlds and managing multiple world borders per dimension.
Players who venture outside the world border take damage:
Set damage amount (hearts per second):
/worldborder damage amount <value>
Example: /worldborder damage amount 2.0 inflicts 2 hearts per second.
Set damage buffer (safe zone in blocks):
/worldborder damage buffer <blocks>
Example: /worldborder damage buffer 5 lets players safely stand 5 blocks outside the border before damage starts.
This creates a "warning zone" where players can briefly cross the border without dying instantly, giving them time to turn back.
Without a border, players can explore infinitely, causing your world file to grow to hundreds of gigabytes:
World borders cap growth at a predictable size.
Generating new chunks as players explore causes lag spikes:
World borders create natural competition for limited resources:
Before updates that add new biomes or structures, you can:
This ensures players discover fresh terrain with update features instead of old chunks.
The WorldBorder plugin's /wb fill command generates all chunks inside the border before players explore:
/wb fill
/wb fill 5
The number (default 20) controls how many chunks per second to generate:
Important: Pre-generation can take hours or days depending on border size and how much vCores your server has:
Always run pre-generation before opening your server to players.
| Border Diameter | Radius | Area | Recommended For |
|---|---|---|---|
| 2,000 blocks | 1,000 | Small | Minigame arenas, challenge maps |
| 10,000 blocks | 5,000 | Medium | Small survival servers (10-30 players) |
| 20,000 blocks | 10,000 | Large | Medium servers (30-100 players) |
| 50,0000 blocks | 25,000 | Larger than Large | Large networks (100+ players) |
/worldborder set 10000 creates a border 5,000 blocks from center in each direction.As players approach the world border:
These visual cues warn players before they take lethal damage.
Vanilla Bedrock Edition doesn't support the /worldborder command. However, you can create custom borders using:
/teleport to bounce players backThese workarounds lack the smooth functionality of Java Edition's native world border.
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